![]() Honorable mention is Monk, but Martial Arts and Armor don't mix. You also get Second Wind, so you can take a beating and keep going. ![]() Pick up Unarmed Combat as your Fighting Style, as Goblin fights pretty well, better than Peter, with just his hands, and this lets us use strength. There's a couple options, Barbarian is a solid choice, but since our bombs are spells, rage prevents us from using them. Now we need that strength and durability, as well as the ability to throw down with newly enhanced high school grads. The exact spells you take until now aren't super important, but at 5th level, you get 2nd level spells. I know he doesn't really make or use guns, but we'll get something for that in a minute. We need some explosives, so I'm going down the Artillerist route. This will net you some mediuk armor, and I think Norman's suit in the movie is pretty much medium armor, so we can use say, Scale Mail. You just need the formula and some ingredients (which shouldn't be too hard, again, it's only uncommon). ![]() ![]() This is an uncommon magic item, and as such, can be crafted when you hit third level. So, the flight platform is fairly easy: it's a reskinned broom of flying. With that said, the goal is a flight platform, superhuman strength and durability, and bombs. So it really depends on which version of the Green Goblin you're going for, but I've got the Raimi movies on my mind. Seems like a natural progression of abilities for a character, and makes use of the one of the more interesting infusions available. Second thought is a crippled Artificer (missing legs/arms) using the Magical Propulsion Armour infusion to allow them to walk and use both limbs fully. Flavour the Int-based attack as the magical runes guiding the bolt/projectile to its target. Flavour it that the Arty has a special gauntlet which he aims with and fires by making a fingergun and miming taking a shot, whilst a shoulder-mounted projectile launcher actually makes the attack. Battle Smith Artificer with either Returning Javelin or an Infused Ranged weapon (bow, sling, etc.). I was wanting to invite others to share their own ideas they've had and/or played, of Artificers being creative with their builds and 'flavour'. Heya folks - I've been pondering on stuff an Artificer could do/be, and had some ideas. Megathread D&D 5e 1D&D D&D 4e D&D v3.5 D&D 3e Pathfinder 1 Pathfinder 2 WOD PBTA Fate GURPS Universal Other r/DnD /r/rpg /r/Pathfinder_RPG /r/tabletop /r/UnearthedArcana /r/DnDHomebrew /r/dndnext Related Non-TTRPG Subreddits r/characterdrawing /r/Imaginar圜haracters /r/alternativeart On-Topic Subreddits
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